tag:blogger.com,1999:blog-8535237502203989352.post3444503101970762811..comments2024-03-20T00:16:36.264-07:00Comments on 2nd Sex: 10 Things I Hate About SLLillie Yifuhttp://www.blogger.com/profile/10647849826458298630noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8535237502203989352.post-59147520765850907682007-11-27T12:13:00.000-08:002007-11-27T12:13:00.000-08:00When I think what I really hate about SL I usually...When I think what I really hate about SL I usually have those small things, like blue dialog boxes and lack of possibility to organize contacts in folders. Yes, there is lag and there are crashes, and yes they are annoying but I can live with them most of the time. But I don't see any reason why should I live with things that are obviously easy to be done. <BR/><BR/>So, beside blue dialogs, all the problems with contact (officially known as friends) list and growing need for custom states beside busy and away with custom auto-replying messages and behaviour.... <BR/><BR/>I would be so happy to have some control of what comes to my mail. At the moment it is all or nothing. I may want IM's of my friends to show up in my mail inbox but not to be spammed with all the announces of the clubs. Sounds reasonable. <BR/><BR/>I would also like <A HREF="http://metaverse.acidzen.org/2007/the-nightmare-of-building-in-second-life" REL="nofollow">some better building tools</A>. The whole list is about those. And not to mention what would I do for an off-line building tool. Just imagine how many thousands of residents would be off the grid and off the heavy interaction with asset servers while doing things much faster and easier. Building in-world sometimes is a wonderful experience but sometimes we need productivity.<BR/><BR/>Casius idea of changing avatar.... it is not heavy to be done at all... you don't need to change Ruth, just to supply each newborn witha nice package of useful things. Just to update that store on the help island. And it is important. That crappy and humiliating look prevents quick integration and is <A HREF="http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life" REL="nofollow">one of the reasons of low retention in second life</A>.dandellionhttps://www.blogger.com/profile/06373559601404447270noreply@blogger.comtag:blogger.com,1999:blog-8535237502203989352.post-51578453564697315852007-11-26T16:23:00.000-08:002007-11-26T16:23:00.000-08:00I hate that SL uses the IM "Friends List" and "Not...I hate that SL uses the IM "Friends List" and "Notecard" model or tracking contacts. Then Second Life allows hacks around being able to make yourself "invisible". <BR/><BR/>I crave more control over who can "see me" online, how to organize contacts, and to be able to set custom reply rules for specific people or during specific hours.<BR/><BR/>I would also change the default Avatar to clearly include a shape, skin, Prim Hair, and AO. 99% of users will eventually need to replace all of the above, best start the user off with folders for each and a working model of how avatars are truly set up, instead of humiliating the user with an ugly duck walking cartoon.Anonymousnoreply@blogger.com